Strength of Madness (1 point merit) – Malkavian

Madness is in your blood. Anyone foolish enough to taste even a drop of it becomes infected by all of your derangements for a full 24 hours. If someone dares to drink your blood for three times, she gains your derangements permanently, though they may be removed with XP, using the normal rules for removing flaws (MET:VTM, page 236). In addition, the presence of others’ madness strengthens your power over them. You gain a +2 wild card bonus when you are the attacker in any challenge against a target that possesses at least one Derangement trait.